Tag Archives: Call of Cthulhu

Milan at last

Last time, I talked about our journey through dream-haunted Switzerland in May 2018. As any reader of Horror on the Orient Express knows, after Lausanne, the next stop is Milan.

Our train journey to Italy was through the landscape of our imagination, between mountains and the lakes, past the Chateau de Chillon, and into the Simplon Tunnel. Lago Maggiore was sprinkled with tiny islets topped with medieval towers.

Lake Maggiore

Lake Maggiore

We sped through the Simplon Tunnel so fast we were unable to get a satisfactory photograph (next time, we’ll get off at the station). The train rushed on and deposited us in the grandeur of Milano Centrale. We walked through the busy town and rounded a nondescript corner and came upon the grandeur of the Duomo unaware. She looked unutterably gorgeous, and wore her seven centuries like a queen.

Duomo

The Grand Old Lady

We explored the shadowy nave, where we found some statues that did not seem entirely ecclesiastical. This one looked as if it had got sick of the skull it was carrying and was eyeing us off for a fresh one.

Statue in the Duomo

Fenalik in the Duomo?

We just crept quietly by this one, studiously looking the other way so as not to catch its eye.

Statue in the Duomo

Could it be the Skinless One?

We then scaled the rooftops where Mark did his best Fenalik impression amid the soaring spires.

Mark on the Duomo roof

Amid the Spires

Next we sauntered through the Galleria Vittoria Emanuele II, opened in 1877 as the world’s first shopping mall. During  construction the architect plunged from the roof top to his death. Was this by bad luck or unhallowed design?

Galleria Vittoria Emanuele II

The Galleria Vittoria Emanuele II

Interior - Galleria Vittoria Emanuele II

It looks like a long way to fall.

We emerged at the Teatro Alla Scalla, where we had a back stage tour of this exuberant confectionery box of a theater.

Teatro Alla Scalla

Teatro Alla Scalla

Teatro Alla Scalla

Inside the Teatro Alla Scalla

Mark was awestruck to find himself in the actual locations that Bernard Caleo used to such great effect in his scenario Note for Note in Horror on the Orient Express. There’s something to be said for being a tourist of the imagination.

Mark and Aida

As sung by the Diva Caterina

We have just a few remaining cities left to visit on the route followed by the campaign, as we visited London, Paris, Venice and Istanbul in 2010. Perhaps in a year or two we will finally visit Trieste, Zagreb, Belgrade and Sofia, albeit travelling in considerably less style than the fabled Orient Express of the Roaring Twenties.

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The Train Rolls On

In May 2018 we filled in some missing stops in our original Horror on the Orient Express train tour of Europe. This time we headed from Geneva to Lausanne along the shores of Lake Leman and then on to Milan.

In St Peter’s Cathedral in Geneva, in what would become a theme, we first descended to the basement, where an archaeological excavation had uncovered an intriguing well. Get out of this one investigators. Mark remembers the well on the cover of the original Call of Cthulhu Companion, they’re best avoided.

The Well St Peters

It must be an Extreme Climb roll

Then we climbed the bell tower, past the monsters carved upon the pews.

Wood carving - St Peters

We don’t know what it is but it’s looking at us funny

Atop the tower we gazed out over the Old City where once a certain Dr Frankenstein studied, and speculated which alleys his monster roamed.

We then boarded our iron steed and headed off, passing exquisite lakeside villas as we left the town. Now which was the one that that nice young couple, the Shelleys, and Lord Byron regaled each other with ghost stories?

Train to Laussanne

Train to Laussanne

In the 1920s Switzerland was considered a cheap destination for British tourists, with the pound sterling strong against the Swiss franc. Alas no more. The Swiss franc is eye-wateringly expensive against the Australian dollar. It says something about affordability in Switzerland that during an excursion across Lac Leman into the medieval French town of Yvoire we found the prices (in euros) delightfully affordable.

Yvoire wall and roses

The roses in Yvoire made me nervous

By coincidence, or sinister design, a sumptuous masked ball paraded through Yvoire during our visit. We remained at a cautious distance from the revelers in case a mask should be accidentally let drop by the incautious claw to reveal the inhuman features beneath.

Yvoire Masked Ball Procession

A Strangely Sinister Procession

We also had a side jaunt to the walled town of Gruyere in order to eat our bodyweight in fondue and visit the Giger bar, an appropriately Gothic launch for our Horror on the Orient Express tour.

Giger Bar-Gruyere

Is this bar weird or have we drunk too many Mojitos?

The Giger Bar at Night, Gruyere

Perhaps best not go in there at night

Or you might meet one of these.

Gruyere at night

And Redcap was never seen again…

We stopped off in the lakeside town of Nyon. In the enchanting Museum of the Lake we found a strange wooden figure, allegedly an old life saving manikin, but we feared a more sinister purpose.

Life Saving dummy Nyon

Simulacrum in Nyon

Then we visited the castle, which had been used as both a prison and asylum. We found something rather …. odd … in the attic.

The attic in Nyon was not normal

The attic in Nyon was not normal

Perhaps, after all, we needed one of these.

Old straitjacket

Old straitjacket

We hurried back to the safety of the train and only left once we reached Laussane. There we had booked into the most expensive hotel of the trip, as recommended by our 1920s guidebook, in an effort to soothe our jangled nerves. The Chateau D’Ouchy was a magnificent and luxuriant pile by the lake, whose cosy cocoon we reluctantly left in order to  take the funicular from the shore to the top of the town.

Chateau Douchy

Chateau D’ Ouchy

There we climbed the ancient bell tower of Notre Dame Cathedral pausing to admire the historic pews with medieval carvings. During the Renaissance the works of the ancient Greeks were rediscovered and spread through Europe. The devout custodians of Notre Dame were not impressed by the ungodly works of Aristotle so carved a picture of the philosopher being ridden by ‘the maid Phyllis’, on the side of the pew. This was the Renaissance equivalent of a sick burn.

Aristotle being ridden by the maid Phyllis

Take that Aristotle, you heathen

Finally we located a certain café near the theatre, le Chat Noir.

Le Chat Noir in Laussane

Where did that Skinless One sticker come from?

Fortunately no unearthly visitors disturbed our rest that night, and there were no taxidermy shops listed in the business directory, but we did find this sweet Compagnie Internationale des Wagons-Lits model train carriage which now adorns Mark’s desk.

Orient Express in miniature

A tiny train in direst peril…

The next morning we were back on the train and off to Milan. That’s a tale for another blog…

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Zaraz bedzie ciemno! (It will be dark soon)

It’s Halloween, and Mark is happily downloading the Call of Cthulhu computer game from Focus Home Interactive. He wrote part of the storyline for French game studio Cyanide.

But, meanwhile in Poland, there are more dark things happening on 31 October…

That’s the cover for Zew Cthulhu, aka Call of Cthulhu 7th edition. The Polish crowdfunding campaign starts today, and Mark is contributing a scenario.

Back in May 2018 we were guests at Pyrkon 2018 in Poznan, Poland. We were hosted by our lovely friends from CUBE Factory of Ideas, so a big shout out to Magda, Nutii and Anya! We originally met them and made friends through their work with Polish dice company Q-Workshop.

The first night of Pyrkon was the Convention dinner, held in a convivial traditional restaurant. Brief nerd moment, I got to sit like two people away from Robin Hobb, and I passed her the butter.

Convention Dinner Restaurant

Restaurant where I sat very near to Robin Hobb but was, like, totally cool about it, and didn’t even get a photograph.

Poznan has had an epic history, but now it is a tranquil and beautiful town that certainly knows how to run a great convention. The town mascots are the two goats on their city hall clock and Pyrkon has taken those goats to heart. They are caprine cosplay heroes!

Pyrkon Poster

Pyrkon Poster

Role-playing arrived in Poland rather late, owing to the Cold War making life a little difficult. RPGs were sheer Western decadence and banned from import. So in the old days people had to smuggle the games in (making them kind of secret and cool) and then be able to read the rules in English, a rare combination of nerddom and heroic resistance. It also meant Pyrkon had an overwhelmingly young crowd, much younger than you’d find in a US or Australian convention where the RPG scene is more mature. However, what the players and keepers lacked in experience, they made up for with enthusiasm. It was a fun-loving and engaged crowd with some Polish quirks – for example people were able to camp on the floors of one of the big halls, turning the whole convention into a kind of sleepover for gamers.

We checked in with Daria and Michal of Black Monk Games, who are the publishers of Zew Cthulhu.

Daria Pilarcyk and Mark practice their Cthulhu faces

Zew Cthulhu with Mark and Daria practicing their Cthulhu faces

For Arkham Horror, Mark got to try a full body pose.

Horror w Arkham Gra Karcianna

Horror w Arkham Gra Karcianna

Meanwhile the dedicated team oat Q Workshop RPG University were running games to introduce Call of Cthulhu to Polish gamers.

Q Workshop RPG University

Sadly their dedication has driven them … MAD!

In an effort by us old stagers to show these new kids on the block how it’s done we turned up with John Coleman’s scenario, Black as Coal, which was first run at Cauldracon in 1985 in Melbourne. We ran it for those intrepid few who felt brave and linguistic enough to be scared in English, and relocated the titular coal mine from backwoods US to backwoods Poland. Our players kindly taught us many new words, such as the most popular name for Polish dogs (Azor) and the expression, ‘That’s so Polish!’ The scenario ran perfectly, leaving a trail of dead and mad investigators in its wake. Black as Coal is now going to be part of the Zew Cthulhu so it will be in print again after 35 years, proving that good horror translates into all languages.

Mark's players saved Poland but lost their minds

Mark’s players saved Poland but lost their minds

I ran a great game for some of the hard working Q Workshop RPG University team. We ran it after hours because they were working through the day, and it was in a tent in the middle of the convention centre courtyard.

Inbside the Tent of Doom

Inside the Tent of Doom

As the sun went down, we gamed on by the feeble glow of my mobile phone and what you can’t see from the picture is that the loudest doof-doof party in Poland is carrying on just outside those canvas walls. Those Polish convention goers sure can party! However, such was the power of communal story telling that we were all drawn into the magic circle and I don’t think one of us noticed the noise until the game finished.

The Tent o Doom

The Tent o Doof doof

Mark ran a live play of our new French Revolution scenario Love Eterne for a crew of fantastic Polish players, Andrzej, Władysław, Andrzej & Marysieńka (aka Merry, who is one of the translators of Zew Cthulhu). Once again the hidden horrors of La Revolution took their toll. When will the terror end? Only Madame La Guillotine truly knows.

Love Eterne Lifeplay heroes

The Love Eterne Liveplay heroes of La Revolution survive their encounter with an unearthly foe

After the show was over, Magda and Nutti took us on a whirlwind tour of Polish history in one day, a tour that took in the evocatively named Castle of Blood Evil which had poppies growing wild, vivid as dr0ps of blood, and World War 2 bullet holes in the walls.

Poppies at the Castle of Blood Evil

Poppies at the Castle of Blood Evil

However I shall close with this post with the visit to the fabulous steam train museum at  Wenecja.  I got to show off my best ‘Look out below’ impression from Charles Dicken’s spooky ghost story, ‘The Signalman‘.

Look out below!

Look out below!

And Mark got to practice his insane face while pretending to drive a steam train.

Wenecja

Thank you Wenecja Steam Train Museum for allowing Mark to fulfill a lifelong dream

And so the train rolls on.

Train Rolls On

She couldn’t see anything unusual but then the window was quite small.

 

 

 

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Vale Greg Stafford

Greg Stafford

Greg’s back

Last Friday night, a top bloke by the name of Greg Stafford went into his sweat lodge and never came out. Greg was a huge influence on us because he founded Chaosium and without him there would be no RuneQuest, no Pendragon and certainly no Call of Cthulhu, three games we have played and written for all our lives. These games we loved, and they have led us many places, gifted us many friends, introduced us to each other (we met running the RuneQuest tournament Kree Mountain at Arcanacon in 1984). I even wrote a Glorantha novel, The Widow’s Tale (published by Tradetalk but now out of print). So these games have given us so much pleasure and meaning. This all comes back to one inspired dreamer with a vision, the worlds he created, shared and mentored, and the crazy little company he founded.

Greg was one of the few people I met with a natural 18 Charisma. Another late and lamented friend Keith Herber told us of how when he first joined Chaosium, Greg took him to the Golden Gate buffalo park and encouraged him to jump the electric fence and give those mighty bison a mighty good scratch. These were not cows, you understand, they were large unpredictable wild animals, not noted for high intelligence even by their best friends, and with the capacity, ability and sheer mean minded cussedness to stomp you to death. Keith followed Greg’s lead, jumped the fence and scratched, which kind of gives you the idea of Greg’s powers of leadership, oratory, and just plumb California crazy.

Golden Gate Park bison

He doesn’t think much of you either

I like to think that Greg did not die, simply strode out through the door of consciousness and charged out off across the Spirit Plane. So I will keep an eye out for any bison in my dreams over the coming days, months and years, and should one appear and tell me to jump that fence I will gladly do so.

Though should that bison give me the sword Excalibur and tell me to chuck in the lake I shall not obey, no I shall mount my trusty and well-beloved palfrey, a giant wombat, and charge off to have adventures of my own. For that is the gift that Greg has given us, the gift of crafting our own story.

What do I feel about Greg stepping through that sweat lodge door?  Well, as a rather long winded chap by the name of Tennyson put it in Morte d’Arthur:

The sequel of to-day unsolders all
The goodliest fellowship of famous knights
Whereof this world holds record. Such a sleep
They sleep—the men I loved.

Or as another chap by the name of Chaucer put it more succinctly,
‘He was a veray parfit gentil knight.’

Translated into modern Australian, that means he was a top bloke.

Vale Greg!

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The Last Post

Horror on the Orient Express is at last pulling into its final destination. The first copies have arrived in backers’ houses generally with a resounding ker-thump, and a twinge of sore backs. You are warned, folks, the Thing on the Doorstep is actually a brick.

It was a two year journey, and far longer and stranger than any of us planned. To stretch the analogy, possibly to breaking point, we have dug the train out of snow-drifts, left friends stranded at out of the way stations, and scattered a trail of lost toothbrushes, odd socks and broken suitcases in far and foreign lands. However all these travails are forgotten as at last we hold the Brick  in our hands (and always remember, folks,  when picking it up keep your back straight and bend at the knees).

Stack of books - from Games from the Front blog

Stack of books – from Games from the Front blog

We already have a photo blog of the formal Unwrapping of the Campaign Box by Ty Snouffer from the Games from the Front blog, and a nice review on The Escapist by Adam Gauntlett (“Where the reprint expands on the original scenarios, it’s almost always for the better.”)

The short story collection Madness on the Orient Expressoverseen by the all-seeing editorial eye of James Lowder, will be out by the end of the year. The PDF is already available. Two of the original Horror on the Orient Express crew, myself and the erudite Geoff Gillan, have stories included in the anthology, along with a host of luminaries. It has an evocative cover, perfectly capturing that moment when one must confront the tentacled monstrosities that have taken over the dining car.

Cover art for Madness on the Orient Express

Cover art – Madness on the Orient Express

Like the people on the train above, this is our stop. But as our Kickstarted journey is ending, someone else’s is beginning: Bret Kramer of the splendid WordPress blog Tomes in Progress is crowdfunding the Third Issue of The Arkham Gazette, a magazine all about Lovecraft Country. If your investigators refuse to set foot on the Continent again after Orient Express, Bret will give them plenty of things to fear back home in the Americas.

Don’t be a stranger on the train. You’ll find Mark over at Campaign Coins. He also has his personal Twitter feed, more to do with our writing projects. If you want to haunt us, start there.

One more round of thanks before we go, first and foremost to the much lamented, redoubtable Lynn Willis, the original editor and visionary.  To Charlie Krank and Meghan McLean and Nick Nacario and Mike Mason and everyone at Chaosium who kept the dream alive, and took the reprint to heights we would never have dared dream. All the other writers, those who came back, those who joined us, and those who wished us well: Bernard, Carl, Christian, Darren, David, Geoff, Hans-Christian, Marion, Matthew, Michael, Mike, Nick, Oscar, Paul, Paul, Phil, Richard & Russell.

Most of all, we thank all you lovely Kickstarter backers, who kept faith in this ambitious project. Georges Nagelmackers could not have dug the Simplon Tunnel without help from his backers and without you this mighty tome would be but an unsavory gleam in a cephalopod eye. Together we have arrived at our destination, and now, alas, we part. This is our last stop on the journey of this blog. Our last post. Our last words, our last hurrah, and our last point of Sanity.

Good bye all, and thank you. It has been one hell of a ride.

 

Georges Nagelmackers and his train

Georges Nagelmackers, and his train, depart

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De Horrore Cosmico

It will be ripe in a yeare’s time to have up ye Legions from Underneath, and then there are no Boundes to what shal be oures.

In the new edition of Horror on the Orient Express we included “Sanguis Omnia Vincet”, a historical scenario by Oscar Rios set in Nova Roma aka Constantinople 330 AD. It tells of the events which set in motion the madness that follows, many centuries later.

That got us interested in Cthulhu Invictus. The playtest was particularly fun, and the players had a great time as investigators who were Roman soldiers. So, when Oscar Rios invited us to contribute a scenario to his new Golden Goblin Press project, De Horrore Cosmico, we jumped in with both sandals.

De Horrore Cosmico

De Horrore Cosmico

De Horrore Cosmico is Kickstarting now and many stretch goals have already been unlocked – in fact, not only did Mark help with the scenario, he will be making three Roman coins (a Sestertius, Denarius and Aurius) in his other gaming life as one half of Campaign Coins.

The idea behind the book is surely inspired by the divine Jupiter himself; Ancient Roman scenarios based on classic Lovecraft stories. Our scenario is ‘The Case of Tillius Orestes Sempronius’, a tale of a young man who has strangely lost his memory. Or as Lovecraft might well have put it, ‘From a private villa in Tusculum there recently disappeared an exceedingly singular person’. We very much enjoyed speculating on how the events of the story would unfold in an earlier age.

The other writers are the legendary Chad Bowser (co-creator of Cthulhu Invictus) and the imperious Oscar Rios, along with veteran authors Stuart Boon and Jeffrey Moeller, and new recruit, Phredd Groves. Lisa Padol is co-editing the book with Oscar.

Oscar then bravely decided to add a fiction anthology as a stretch goal and thus the idea for Tales of Cthulhu Invictus was born, edited by the wonderful Brian M. Sammons. I was delighted when my story ‘Signs of the Black Stars’ was accepted, especially as I based it on an obscure piece of Lovecraftania, ‘The Very Old Folk’.

Tales of Cthulhu Invictus

Tales of Cthulhu Invictus

Lovecraft was a lucid dreamer and the dreams he describes in his Selected Letters have an amazing, and occasionally, terrifying verve and momentum. You can see where the Dreamlands came from. On the night of October 31, 1927, inspired by the neighbours’ Halloween celebrations, Lovecraft had a nightmare from which he had to force himself awake, a dream of being an ancient Roman by the name of Lucius Caelius Rufus investigating a strange Iberian hill tribe. He wrote about his dream to several of his correspondents; it has that vivid and inexorable pace of nightmare that Lovecraft could summon up so well. You can read his description of the dream courtesy of the University of Adelaide. (Ia! Truly Lovecraft fans are found in strange, far places.)

In my story I decided the incident in which Lucius Caelius Rufus came so memorably unstuck was caused by a certain entity evoked in a wonderful invocation that Lovecraft generously passed on to a very young Robert Bloch, for use in his story, ‘The Shambler from the Stars’: Tibi, magnum Innominandum, signa stellarum nigrarum et bufoniformis Sadoquae sigillum. The quote gave me the title of they story, ‘Signs of the Black Stars’, and I used Caelius Rufus as a historical figure in an affectionate tribute to old Grandpa himself.

Our interest in Ancient Rome has long roots. As a child travelling with my Classics-loving father around Europe I visited many a Roman ruin. He once severely embarrassed my teenage self by reciting (from memory, bless him) Horace’s Ode to a Sacred Spring at an actual sacred spring near the Temple of Hercules in the ancient Roman spa town of Glanum. I’ve now read some of the Classics for myself, in translation I hasten to add, and I am only sorry that my true enjoyment of these works came too late to share with my father, who has now passed away.

Many are the good men who weep for his dying,
none of them, Virgil, weep more profusely than you.
– Horace, A Lament For Quintilius

On a happier note, Mark has already co-written a project about Ancient Rome: QED: Cosmo’s Casebook is a game for history students in Year 7, in which you win legal trials in the time of the Roman Republic. The themes and lore are accurate, but there are also a lot of jokes. Mark had a great time writing this with fellow Orient Express author Nick Hagger, and videogame artist colleague Lewis Mitchell. The game is free, and you can learn all the secrets of the Ancient Rome – how did they clean their wigs (urine) and the never-fail cure for hiccups (kissing a she-mule).

QED: Cosmo's Casebook

QED: Cosmo’s Casebook

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The horror to end all horrors

World War One Cthulhu image (c) 2011 Red Wasp Design for The Wasted Land computer game

World War One Cthulhu image (c) 2011 Red Wasp Design for The Wasted Land computer game

It’s 2014 and, at last, the train is arriving. Download codes for the final PDF of Horror on the Orient Express have just been sent out to all backers (check your emails), and the Chaosium crew are gearing up for a frenzy of collating as they put together the packages for everyone, with an estimated release date of 17 October. The final boxed set weighs in at over 3 kilograms, so while it has been a while coming, it will definitely land with a thump. Charlie had a shrink wrapped box mockup at Gen Con, and it is not so much a roleplaying supplement as a murder weapon. Don’t drop it on your foot.

100 years ago it was 1914, and the calamity of war broke out across Europe. The scars of that hideous disaster last to this day, as it sowed the seeds for even worse horrors to come. In Horror on the Orient Express many of the scenarios deal with the effects of the Great War, both on the psyche of those who survived, or in the changing face of the nations involved. The Lausanne, Dreamlands, Venice and Vinkovci chapters all speak directly of the experience of the veterans. We have done our best to write about these complex situations with respect for those involved, and the true horror of what they went through.

It is something that Penny and I feel most keenly, as both of our grandfathers fought in the First World War. My grandfather Ward Morrison from Wodonga served in the Australian Light Horse, and was posted to Egypt in 1915 and then on to the Western Front in 1916, until the end of the war. He was on leave in Scotland on Armistice Day in 1918, and thus made it through alive and unscathed – unlike his cousin Hawton, dead just one month before the end of the war.

These extraordinary events make you as a descendant feel both small and scared, but luckily both our grandfathers came home again. Even though they did not know each other, both were present on the Front on the day that Von Richtofen was shot down, and Ward’s best friend swore black and blue that he sighted his rifle and fired at the very moment that the Red Baron’s plane dipped, a claim no doubt made by thousands of the other Aussie soldiers taking pot shots that day.

Death of Baron von Richthofen, by A. Henry Fullwood. Source: Australian War Memorial.

Death of Baron von Richthofen, by A. Henry Fullwood. Source: Australian War Memorial.

When I ran the playtest for Horror on the Orient Express, we gave the investigators an existing friendship, and a prior encounter with the Mythos. I wanted to avoid the typical roadblocks at the start of a horror scenario: “Why should I trust you people?” and “This can’t be happening, I don’t believe it.”

Given that the campaign is set in Europe 1923, it seemed ideal to establish that they were all in France 1918. Harry Fitz-Alan was a Captain in the British Army, and Dr. Thomas Harrington was the surgeon who rebuilt Fitz-Alan’s features after he was hideously injured in an explosion. James O’Hara was an American newspaperman covering the war, and Ernest Wellman was an American airman who flew with the Lafayette Escadrille.

Each of the players chose a period photo for their investigator, and I put these on the Keeper’s Screen during our sessions. Here’s a photo of the screen at the end of the campaign. As you can see from the amendments, the war changed them, but the Express warped them.

Keeper's screen with period photos

Keeper’s screen during playtests, with period photos

We did not play an actual scenario set in the Great War, we just described the events of one fateful day leading up to the explosion which maimed Fitz-Alan, a terrible encounter with flesh-eating men behind the lines, men who would lope and gibber and not fall down when shot repeatedly, men who were not men at all.

We just made that up quickly, but it was such good setup for the characters that I wish we had played a Great War scenario out in full. But you can take this option if you back the new Pagan Publishing scenario collection Horrors of War: A Covenant with Death, which is on Kickstarter now (but not for long, it ends 30 September). 

Horrors of War: A Covenant with Death, from Pagan Publishing

Scott Glancy and John H. Crowe have actually been writing Call of Cthulhu scenarios set during the Great War for seven years now, so they have a strong collection of adventures already playtested and ready to go. This would be the perfect prequel for your Horror on the Orient Express campaign. If the campaign reaches its major stretch goal in the next two days then Scott will throw in Volume 2 for free to all who back at the appropriate level.  I hope you will consider supporting this excellent project.

We’re now shovelling coal into the furnace of our writer’s blog to get back up to steam to celebrate the impending and long awaited release of Horror on the Orient Express. Next time, Penny will be taking you back to Ancient Rome, to talk about another great project on Kickstarter right now. Ave, Cthulhu!

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