Tag Archives: Oscar Rios

De Horrore Cosmico

It will be ripe in a yeare’s time to have up ye Legions from Underneath, and then there are no Boundes to what shal be oures.

In the new edition of Horror on the Orient Express we included “Sanguis Omnia Vincet”, a historical scenario by Oscar Rios set in Nova Roma aka Constantinople 330 AD. It tells of the events which set in motion the madness that follows, many centuries later.

That got us interested in Cthulhu Invictus. The playtest was particularly fun, and the players had a great time as investigators who were Roman soldiers. So, when Oscar Rios invited us to contribute a scenario to his new Golden Goblin Press project, De Horrore Cosmico, we jumped in with both sandals.

De Horrore Cosmico

De Horrore Cosmico

De Horrore Cosmico is Kickstarting now and many stretch goals have already been unlocked – in fact, not only did Mark help with the scenario, he will be making three Roman coins (a Sestertius, Denarius and Aurius) in his other gaming life as one half of Campaign Coins.

The idea behind the book is surely inspired by the divine Jupiter himself; Ancient Roman scenarios based on classic Lovecraft stories. Our scenario is ‘The Case of Tillius Orestes Sempronius’, a tale of a young man who has strangely lost his memory. Or as Lovecraft might well have put it, ‘From a private villa in Tusculum there recently disappeared an exceedingly singular person’. We very much enjoyed speculating on how the events of the story would unfold in an earlier age.

The other writers are the legendary Chad Bowser (co-creator of Cthulhu Invictus) and the imperious Oscar Rios, along with veteran authors Stuart Boon and Jeffrey Moeller, and new recruit, Phredd Groves. Lisa Padol is co-editing the book with Oscar.

Oscar then bravely decided to add a fiction anthology as a stretch goal and thus the idea for Tales of Cthulhu Invictus was born, edited by the wonderful Brian M. Sammons. I was delighted when my story ‘Signs of the Black Stars’ was accepted, especially as I based it on an obscure piece of Lovecraftania, ‘The Very Old Folk’.

Tales of Cthulhu Invictus

Tales of Cthulhu Invictus

Lovecraft was a lucid dreamer and the dreams he describes in his Selected Letters have an amazing, and occasionally, terrifying verve and momentum. You can see where the Dreamlands came from. On the night of October 31, 1927, inspired by the neighbours’ Halloween celebrations, Lovecraft had a nightmare from which he had to force himself awake, a dream of being an ancient Roman by the name of Lucius Caelius Rufus investigating a strange Iberian hill tribe. He wrote about his dream to several of his correspondents; it has that vivid and inexorable pace of nightmare that Lovecraft could summon up so well. You can read his description of the dream courtesy of the University of Adelaide. (Ia! Truly Lovecraft fans are found in strange, far places.)

In my story I decided the incident in which Lucius Caelius Rufus came so memorably unstuck was caused by a certain entity evoked in a wonderful invocation that Lovecraft generously passed on to a very young Robert Bloch, for use in his story, ‘The Shambler from the Stars’: Tibi, magnum Innominandum, signa stellarum nigrarum et bufoniformis Sadoquae sigillum. The quote gave me the title of they story, ‘Signs of the Black Stars’, and I used Caelius Rufus as a historical figure in an affectionate tribute to old Grandpa himself.

Our interest in Ancient Rome has long roots. As a child travelling with my Classics-loving father around Europe I visited many a Roman ruin. He once severely embarrassed my teenage self by reciting (from memory, bless him) Horace’s Ode to a Sacred Spring at an actual sacred spring near the Temple of Hercules in the ancient Roman spa town of Glanum. I’ve now read some of the Classics for myself, in translation I hasten to add, and I am only sorry that my true enjoyment of these works came too late to share with my father, who has now passed away.

Many are the good men who weep for his dying,
none of them, Virgil, weep more profusely than you.
– Horace, A Lament For Quintilius

On a happier note, Mark has already co-written a project about Ancient Rome: QED: Cosmo’s Casebook is a game for history students in Year 7, in which you win legal trials in the time of the Roman Republic. The themes and lore are accurate, but there are also a lot of jokes. Mark had a great time writing this with fellow Orient Express author Nick Hagger, and videogame artist colleague Lewis Mitchell. The game is free, and you can learn all the secrets of the Ancient Rome – how did they clean their wigs (urine) and the never-fail cure for hiccups (kissing a she-mule).

QED: Cosmo's Casebook

QED: Cosmo’s Casebook

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Coffee of Cthulhu

The black brew

Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl espresso

So, this is the black brew that will keep ye Editor going between now and submission date. I thank the kind relatives who donated this set-up to me a few months ago; without this I’d be a smouldering pile of Essential Saltes by now.

I am not alone in my slavery to the bean. Oscar Rios is another famously caffeinated author, who is using the dark beverage to power him through many a pre-dawn editing session as he finishes a killer trilogy of rewrites:  Sofia, Invictus and Vinkovci. I can’t wait to unleash them. The Invictus session last weekend was gruesome fun, and my 1920s players reach Vinkovci this Thursday for an unexpected stop and a whole lotta horror.

Coffee, Rios style. [Photo: Oscar Rios]

The prospect of finishing up on Horror on the Orient Express has not inspired Oscar to take a well-earned rest; instead, he’ll be making many a pot of coffee to keep him going as he launches Golden Goblin Press, his own publishing imprint. His first release will be Island of Ignorance, the Third Cthulhu Companion.

The Cthulhu Companion [Chaosium, 1983]

I have such strong and happy memories from the 1980s, buying The Cthulhu Companion (wow, I thought, that guy is never getting out of that well…) and Fragments of Fear (zombies! cool…)

Fragments of Fear [Chaosium, 1985]

I can still clearly picture the layout of the store where I bought them (the Games Shop in Royal Arcade, Melbourne). The store is still there 30 years later, still cozy, but it’s all Catan and Scrabble and jigsaws these days (not that I am complaining; my Deluxe Scrabble from there was a great surprise Christmas present, even though I have yet to drop SQUAMOUS on a Triple Word score).

Looking over the contents again now, I see that The Cthulhu Companion features a Mythos creature who gets a starring role in one of the chapters of Horror on the Orient Express, so it was inspirational in more ways than one.

Island of Ignorance [Golden Goblin Press, forthcoming]

I look forwards to that same thrill when I get my copy of the Island of Ignorance, the Third Cthulhu Companion later this year, and see what Oscar and his coven have cooked up. I’d love to be part of it, but I have a train to catch.

To keep in touch with Oscar’s Cthulhu happenings, follow his excellent blog Minion of Cthulhu.

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